
#Dying light hellraid bug update#

Weapons no longer need to be stashed when switching between Hellraid and the normal game.A new enemy type, a skeleton with a large shield and warhammer.New weapons - a bow ( Corrupt Justice), two handed hammer ( Bone Cruncher) and the Stamina Potion.Level contours now appear on the minimap.A 'hub world' of sorts so players can choose between story mode and raid mode when entering the DLC.Added a story mode to Hellraid with two quests, Clavis Stones and Imprisoned.It also added a few minor additions to the DLC including a new enemy and new Hellraid rank. The second update came on 7th June 2021 and added a story mode to the DLC, giving an objective to work towards while going through the DLC. Fixed bugs in two achievmeents - Well-read and Throw me a bone.Hellraid weapons now have legendary levels.Improvements to Hard and Nightmare mode.While fighting the Minotaur enemies will continue to spawn until he is killed.

A new attack for the Minotaur boss - the stomp attack.3 new weapons - the Lightning Swan, Thunder Eagle and Shock Bearer.Unique bounties exclusive to inside Hellraid.New Hellraid level ranks - Shieldbearer and Thunder Lord.Subtitled as 'Lord Hector's Demise', the first free update came on 30th September 2020 and added a lot of content designed to increase the longevity and interest in continuing to play the game mode other than just mindlessly and endlessly wandering the dungeon.
